2024 06 25 UX Design Orchestra HERO

All I Really Need to Know About UX Design I Learned from the Orchestra

The clarinet led me to an exciting music career. Along the way, the clarinet also taught me six user experience design lessons.

Let's build something together.
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Biomimicry for Innovation: Your Amazing and Infinite, New LEGO Set
Why are LEGOs so awesome? Because you can mix and match them to create an endless variety of new things. The process is analogous to typical front-end innovation.
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Usability and Innovation: Friends or Foes?
Are usability and innovation inherently at odds? Here are three ways to resolve the tension.
2024 12 12 psych for prod dev research to inform multisensory design HERO
Psych for Product Development: Research to Inform Multisensory Design
At Delve, our design philosophy seeks emotional outcomes through rational thinking. As with all things, our slant remains pragmatic as we gain more experience with multisensory design.
2024 12 11 human factors without human HERO
Human Factors Without the Human
To be successful and safe, automated systems need to work as a team with a human partner.
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10 Design Principles for Product Development Teams
We're committed to sharing our favorite design principles. Here is part 3 from Delve's strategists, researchers, designers, and engineers.
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10 More Design Principles for Better Products
Here are ten more of our favorite design principles, explained.